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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/tree-sitter/tree-sitter/llms.txt

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A Node represents a single node within a syntax tree. Nodes are lightweight and can be copied freely.

Node Identity

id

pub fn id(&self) -> usize
Get a numeric id for this node that is unique within a given syntax tree. If a new tree is created based on an older tree, and a node from the old tree is reused in the process, then that node will have the same id in both trees.

kind

pub fn kind(&self) -> &'static str
Get this node’s type as a string.
let node = tree.root_node();
assert_eq!(node.kind(), "source_file");

kind_id

pub fn kind_id(&self) -> u16
Get this node’s type as a numerical id.

grammar_id

pub fn grammar_id(&self) -> u16
Get the node’s type as a numerical id as it appears in the grammar, ignoring aliases.

grammar_name

pub fn grammar_name(&self) -> &'static str
Get this node’s symbol name as it appears in the grammar, ignoring aliases.

Node Properties

is_named

pub fn is_named(&self) -> bool
Check if this node is named. Named nodes correspond to named rules in the grammar, whereas anonymous nodes correspond to string literals in the grammar.
if node.is_named() {
    println!("This is a named node: {}", node.kind());
}

is_extra

pub fn is_extra(&self) -> bool
Check if this node is extra. Extra nodes represent things like comments, which are not required by the grammar but can appear anywhere.

is_missing

pub fn is_missing(&self) -> bool
Check if this node is missing. Missing nodes are inserted by the parser in order to recover from certain kinds of syntax errors.

is_error

pub fn is_error(&self) -> bool
Check if this node represents a syntax error. Syntax errors represent parts of the code that could not be incorporated into a valid syntax tree.

has_error

pub fn has_error(&self) -> bool
Check if this node represents a syntax error or contains any syntax errors anywhere within it.

has_changes

pub fn has_changes(&self) -> bool
Check if this node has been edited.

Position and Range

start_byte

pub fn start_byte(&self) -> usize
Get the byte offset where this node starts.

end_byte

pub fn end_byte(&self) -> usize
Get the byte offset where this node ends.

byte_range

pub fn byte_range(&self) -> core::ops::Range<usize>
Get the byte range of source code that this node represents.
let range = node.byte_range();
let text = &source_code[range];

start_position

pub fn start_position(&self) -> Point
Get this node’s start position in terms of rows and columns.
let pos = node.start_position();
println!("Node starts at {}:{}", pos.row, pos.column);

end_position

pub fn end_position(&self) -> Point
Get this node’s end position in terms of rows and columns.

range

pub fn range(&self) -> Range
Get the range of source code that this node represents, both in terms of raw bytes and of row/column coordinates.

Children and Siblings

child_count

pub fn child_count(&self) -> u32
Get this node’s number of children.

child

pub fn child(&self, i: u32) -> Option<Self>
Get the node’s child at the given index, where zero represents the first child. This method is fairly fast, but its cost is technically log(i), so if you might be iterating over a long list of children, you should use children instead.
i
u32
required
The index of the child to retrieve

named_child_count

pub fn named_child_count(&self) -> usize
Get this node’s number of named children.

named_child

pub fn named_child(&self, i: u32) -> Option<Self>
Get this node’s named child at the given index.
i
u32
required
The index of the named child to retrieve

children

pub fn children<'cursor>(
    &self,
    cursor: &'cursor mut TreeCursor<'tree>,
) -> impl ExactSizeIterator<Item = Node<'tree>> + 'cursor
Iterate over this node’s children. A TreeCursor is used to retrieve the children efficiently.
cursor
&mut TreeCursor
required
A tree cursor to use for iteration. To avoid unnecessary allocations, you should reuse the same cursor for subsequent calls.
let mut cursor = tree.walk();
for child in node.children(&mut cursor) {
    println!("Child: {}", child.kind());
}

named_children

pub fn named_children<'cursor>(
    &self,
    cursor: &'cursor mut TreeCursor<'tree>,
) -> impl ExactSizeIterator<Item = Node<'tree>> + 'cursor
Iterate over this node’s named children.

parent

pub fn parent(&self) -> Option<Self>
Get this node’s immediate parent. Prefer child_with_descendant for iterating over this node’s ancestors.

next_sibling

pub fn next_sibling(&self) -> Option<Self>
Get this node’s next sibling.

prev_sibling

pub fn prev_sibling(&self) -> Option<Self>
Get this node’s previous sibling.

next_named_sibling

pub fn next_named_sibling(&self) -> Option<Self>
Get this node’s next named sibling.

prev_named_sibling

pub fn prev_named_sibling(&self) -> Option<Self>
Get this node’s previous named sibling.

Field Access

child_by_field_name

pub fn child_by_field_name(&self, field_name: impl AsRef<[u8]>) -> Option<Self>
Get the first child with the given field name. If multiple children may have the same field name, access them using children_by_field_name.
field_name
impl AsRef<[u8]>
required
The name of the field
if let Some(name_node) = function_node.child_by_field_name("name") {
    println!("Function name: {}", name_node.utf8_text(source).unwrap());
}

child_by_field_id

pub fn child_by_field_id(&self, field_id: u16) -> Option<Self>
Get this node’s child with the given numerical field id. You can convert a field name to an id using Language::field_id_for_name.
field_id
u16
required
The numerical id of the field

children_by_field_name

pub fn children_by_field_name<'cursor>(
    &self,
    field_name: &str,
    cursor: &'cursor mut TreeCursor<'tree>,
) -> impl Iterator<Item = Node<'tree>> + 'cursor
Iterate over this node’s children with a given field name.
field_name
&str
required
The name of the field
cursor
&mut TreeCursor
required
A tree cursor to use for iteration

children_by_field_id

pub fn children_by_field_id<'cursor>(
    &self,
    field_id: FieldId,
    cursor: &'cursor mut TreeCursor<'tree>,
) -> impl Iterator<Item = Node<'tree>> + 'cursor
Iterate over this node’s children with a given field id.

field_name_for_child

pub fn field_name_for_child(&self, child_index: u32) -> Option<&'static str>
Get the field name of this node’s child at the given index.
child_index
u32
required
The index of the child

field_name_for_named_child

pub fn field_name_for_named_child(&self, named_child_index: u32) -> Option<&'static str>
Get the field name of this node’s named child at the given index.
named_child_index
u32
required
The index of the named child

Descendants

descendant_count

pub fn descendant_count(&self) -> usize
Get the node’s number of descendants, including one for the node itself.

descendant_for_byte_range

pub fn descendant_for_byte_range(&self, start: usize, end: usize) -> Option<Self>
Get the smallest node within this node that spans the given byte range.
start
usize
required
The start byte of the range
end
usize
required
The end byte of the range

named_descendant_for_byte_range

pub fn named_descendant_for_byte_range(&self, start: usize, end: usize) -> Option<Self>
Get the smallest named node within this node that spans the given byte range.

descendant_for_point_range

pub fn descendant_for_point_range(&self, start: Point, end: Point) -> Option<Self>
Get the smallest node within this node that spans the given point range.
start
Point
required
The start point of the range
end
Point
required
The end point of the range

named_descendant_for_point_range

pub fn named_descendant_for_point_range(&self, start: Point, end: Point) -> Option<Self>
Get the smallest named node within this node that spans the given point range.

child_with_descendant

pub fn child_with_descendant(&self, descendant: Self) -> Option<Self>
Get the node that contains descendant. Note that this can return descendant itself.
descendant
Node
required
The descendant node

first_child_for_byte

pub fn first_child_for_byte(&self, byte: usize) -> Option<Self>
Get this node’s first child that contains or starts after the given byte offset.
byte
usize
required
The byte offset

first_named_child_for_byte

pub fn first_named_child_for_byte(&self, byte: usize) -> Option<Self>
Get this node’s first named child that contains or starts after the given byte offset.

Text Extraction

utf8_text

pub fn utf8_text<'a>(&self, source: &'a [u8]) -> Result<&'a str, str::Utf8Error>
Get the text of this node from UTF-8 encoded source code.
source
&[u8]
required
The source code bytes
let text = node.utf8_text(source_code.as_bytes()).unwrap();
println!("Node text: {}", text);

utf16_text

pub fn utf16_text<'a>(&self, source: &'a [u16]) -> &'a [u16]
Get the text of this node from UTF-16 encoded source code.
source
&[u16]
required
The source code as UTF-16 code units

Other Methods

language

pub fn language(&self) -> LanguageRef<'tree>
Get the Language that was used to parse this node’s syntax tree.

parse_state

pub fn parse_state(&self) -> u16
Get this node’s parse state.

next_parse_state

pub fn next_parse_state(&self) -> u16
Get the parse state after this node.

to_sexp

pub fn to_sexp(&self) -> String
Get an S-expression representing the node.
let sexp = node.to_sexp();
println!("S-expression: {}", sexp);

walk

pub fn walk(&self) -> TreeCursor<'tree>
Create a new TreeCursor starting from this node. Note that the given node is considered the root of the cursor, and the cursor cannot walk outside this node.
let mut cursor = node.walk();

edit

pub fn edit(&mut self, edit: &InputEdit)
Edit this node to keep it in-sync with source code that has been edited. This function is only rarely needed. When you edit a syntax tree with the Tree::edit method, all of the nodes that you retrieve from the tree afterward will already reflect the edit.
edit
&InputEdit
required
A description of the edit

Point

A position in a multi-line text document, in terms of rows and columns. Rows and columns are zero-based.
pub struct Point {
    pub row: usize,
    pub column: usize,
}
row
usize
The zero-based row number
column
usize
The zero-based column number (in bytes)

new

impl Point {
    pub const fn new(row: usize, column: usize) -> Self {
        Self { row, column }
    }
}

Range

A range of positions in a multi-line text document, both in terms of bytes and of rows and columns.
pub struct Range {
    pub start_byte: usize,
    pub end_byte: usize,
    pub start_point: Point,
    pub end_point: Point,
}
start_byte
usize
The byte offset where the range starts
end_byte
usize
The byte offset where the range ends
start_point
Point
The row/column position where the range starts
end_point
Point
The row/column position where the range ends

Examples

Finding a Specific Node

let root = tree.root_node();
let function_node = root.child_by_field_name("function").unwrap();
let name_node = function_node.child_by_field_name("name").unwrap();
let name = name_node.utf8_text(source.as_bytes()).unwrap();
println!("Function name: {}", name);

Iterating Over Children

let mut cursor = tree.walk();
for child in node.children(&mut cursor) {
    println!("Child: {} at {}:{}",
        child.kind(),
        child.start_position().row,
        child.start_position().column);
}

Checking for Errors

if node.has_error() {
    println!("Node contains syntax errors");
    
    // Find all error nodes
    let mut cursor = node.walk();
    fn find_errors(cursor: &mut TreeCursor) {
        if cursor.node().is_error() {
            println!("Error at: {:?}", cursor.node().range());
        }
        if cursor.goto_first_child() {
            loop {
                find_errors(cursor);
                if !cursor.goto_next_sibling() {
                    break;
                }
            }
            cursor.goto_parent();
        }
    }
    find_errors(&mut cursor);
}

Finding Node at Position

let cursor_byte = 42;
let node = root.descendant_for_byte_range(cursor_byte, cursor_byte);
if let Some(node) = node {
    println!("Node at cursor: {}", node.kind());
}